Instead of being an MMO platformer like FusionFall, it's an overhead 3D action game ala Diablo with both a single player and online multiplayer opponent that lets you choose between various Cartoon Network heroes and take them into combat. There's also a spinoff set in the same continuity as the main game called FusionFall Heroes. There's also the wiki for your browsing enjoyment. After a long stint of no significant updates (beyond the disabling of the chat feature in June 2013), Cartoon Network Games finally announced the game's closing on August 23rd and granted all players max levels and unlimited funds until the game's final day on August 29th. Meanwhile, the team attempted to create "FusionFall Adventures," three questlines themed to specific shows that got mostly negative reception from players, mostly due to the drop in quality. New NPC's and items were shown off from newer Cartoon Network properties which were originally intended for future expansions, but only a few of them would be added into the game at a later point. In a last ditch effort, the team celebrated the "Birthday Bash" in 2010. Having only been involved primarily in the story/idea elements, CN found themselves with a large amount of un-/barely finished assets which they tried, and failed, to add onto. You can have three nanos with you at all times, and each has three abilities, of which each can only use one, granting you a variety of different layouts and choices, such as having Numbuh Two provide super speed, the ability to warp back to specific locations in dungeons, or increased money gain upon defeating enemies.Ĭartoon Network co-developed the game with a Korean company, Grigon Entertainment, who went bankrupt around the time of the game's launch. After all, the game aged surprisingly well and fighting alongside miniature versions of my childhood friends is refreshingly nostalgic.However, the biggest change to the MMO formula came with Nanos, miniature versions of Cartoon Network characters that are gained on level-up instead of stat bonuses. Naturally, fans made their own version of Fusion Fall called Fusion Fall Retro, with a Fusion Fall Legacy in the works that seems like it will include newer CN characters that were never introduced! Personally, I’m pretty psyched for that so I thought I’d bide my time on Retro and get some hype built up for Legacy. I won’t be going over all of those complications today.
#FUSIONFALL LEGACY CN SERIES#
Having been intially released in January of 2009, The game shut down just four years later in August of 2013, due to a series of complications leading up to the final decision.
It uses the unity engine and the visuals are really nothing to scoff at for its time.
It was a massively multiplayer online game developed in partnership with a South Korean studio: Grigon Entertainment. I’m not sure how many of you actually played or remember this game, but it was originally just Fusion Fall and released by Cartoon Network. So I uploaded a video of me playing Fusion Fall Retro the other day, and I’m currently in the process of uploading the second video to that series, so I figured I’d make a post on my site talking about them.
#FUSIONFALL LEGACY CN DOWNLOAD#
You can download and play the game by Clicking Here.